Fixed state tracking across service & esp for cleaner communication and experience
This commit is contained in:
228
listen.py
228
listen.py
@@ -16,8 +16,7 @@ from dotenv import load_dotenv
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# Configure logging
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logging.basicConfig(
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level=logging.INFO,
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format='%(asctime)s - %(name)s - %(levelname)s - %(message)s'
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level=logging.INFO, format="%(asctime)s - %(name)s - %(levelname)s - %(message)s"
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)
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logger = logging.getLogger(__name__)
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@@ -25,21 +24,21 @@ logger = logging.getLogger(__name__)
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load_dotenv()
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# Configuration
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ESP_IP = os.getenv('ESP_IP')
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ESP_API_KEY = os.getenv('ESP_API_KEY', '')
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KUMA_URL = os.getenv('KUMA_URL')
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KUMA_KEY = os.getenv('KUMA_KEY')
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POLL_INTERVAL = int(os.getenv('POLL_INTERVAL', '30'))
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ESP_IP = os.getenv("ESP_IP")
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ESP_API_KEY = os.getenv("ESP_API_KEY", "")
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KUMA_URL = os.getenv("KUMA_URL")
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KUMA_KEY = os.getenv("KUMA_KEY")
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POLL_INTERVAL = int(os.getenv("POLL_INTERVAL", "30"))
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class UptimeKumaMonitor:
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"""Handles communication with Uptime Kuma API"""
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def __init__(self, session: aiohttp.ClientSession, base_url: str, api_key: str):
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self.base_url = base_url.rstrip('/')
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self.base_url = base_url.rstrip("/")
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self.api_key = api_key
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self.kuma = UptimeKuma(session, base_url, api_key)
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async def get_all_monitors_status(self) -> bool:
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"""
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Check if all monitors are UP.
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@@ -48,29 +47,31 @@ class UptimeKumaMonitor:
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try:
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# Get all monitors using metrics() - returns dict of monitor_id: UptimeKumaMonitor
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monitors = await self.kuma.metrics()
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if not monitors:
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logger.warning("No monitors found in Uptime Kuma")
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return False
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all_up = True
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monitor_count = 0
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down_monitors = []
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for monitor_id, monitor in monitors.items():
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monitor_count += 1
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# MonitorStatus.UP has value 1
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# Check monitor_status attribute (it's an enum)
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if monitor.monitor_status.value != 1:
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all_up = False
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down_monitors.append(monitor.monitor_name or f"Monitor {monitor_id}")
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down_monitors.append(
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monitor.monitor_name or f"Monitor {monitor_id}"
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)
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if down_monitors:
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logger.warning(f"Monitors DOWN: {', '.join(down_monitors)}")
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logger.info(f"Checked {monitor_count} monitors - All UP: {all_up}")
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return all_up
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except Exception as e:
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logger.error(f"Failed to fetch Uptime Kuma status: {e}")
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return False
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@@ -78,114 +79,191 @@ class UptimeKumaMonitor:
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class ESP32Controller:
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"""Handles communication with ESP32 via ESPHome API"""
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def __init__(self, host: str, encryption_key: str = ''):
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def __init__(self, host: str, encryption_key: str = ""):
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self.host = host
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self.encryption_key = encryption_key
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self.client: Optional[APIClient] = None
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self.reconnect_logic: Optional[ReconnectLogic] = None
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self.current_state = None # Track current LED state to minimize traffic
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self.light_keys = {} # Map light IDs to entity keys
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self.switch_keys = {} # Map switch IDs to entity keys
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self.switch_states = {} # Track switch states
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async def connect(self):
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"""Connect to ESP32"""
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try:
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self.client = APIClient(
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address=self.host,
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port=6053,
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password='',
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noise_psk=self.encryption_key if self.encryption_key else None
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password="",
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noise_psk=self.encryption_key if self.encryption_key else None,
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)
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await self.client.connect(login=True)
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logger.info(f"Connected to ESP32 at {self.host}")
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# Get entity list to map light IDs to keys
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# Get entity list to map entity IDs to keys
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entities, services = await self.client.list_entities_services()
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switch_names = ['monitoring_enabled', 'force_red_led', 'force_green_led', 'quiet_hours_active']
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for entity in entities:
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if hasattr(entity, 'object_id') and hasattr(entity, 'key'):
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self.light_keys[entity.object_id] = entity.key
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if hasattr(entity, "object_id") and hasattr(entity, "key"):
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# Separate switches from lights
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if entity.object_id in switch_names:
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self.switch_keys[entity.object_id] = entity.key
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else:
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self.light_keys[entity.object_id] = entity.key
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logger.info(f"Found lights: {list(self.light_keys.keys())}")
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logger.info(f"Found switches: {list(self.switch_keys.keys())}")
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# Fetch initial states for switches
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for entity in entities:
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if hasattr(entity, "object_id") and entity.object_id in self.switch_keys:
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if hasattr(entity, "state"):
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self.switch_states[entity.object_id] = entity.state
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logger.info(f"Initial state for '{entity.object_id}': {entity.state}")
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# Subscribe to state changes for switches
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def on_state_changed(state):
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# Log all state changes for debugging
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entity_name = None
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entity_type = None
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# Check if it's a switch
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for switch_id, key in self.switch_keys.items():
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if state.key == key:
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self.switch_states[switch_id] = state.state
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entity_name = switch_id
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entity_type = "switch"
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logger.info(
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f"Switch '{switch_id}' changed to: {state.state}"
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)
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break
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# Check if it's a light (for debugging)
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if entity_name is None:
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for light_id, key in self.light_keys.items():
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if state.key == key:
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entity_name = light_id
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entity_type = "light"
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logger.debug(
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f"Light '{light_id}' state changed (key={state.key})"
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)
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break
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# Log unknown entities
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if entity_name is None:
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logger.debug(f"Unknown entity state change (key={state.key})")
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try:
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self.client.subscribe_states(on_state_changed)
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except Exception as e:
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logger.error(f"Failed to subscribe to states: {e}")
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# Set up reconnection logic
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async def on_disconnect():
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logger.warning("Disconnected from ESP32")
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async def on_connect():
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logger.info("Reconnected to ESP32")
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self.reconnect_logic = ReconnectLogic(
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client=self.client,
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on_disconnect=on_disconnect,
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on_connect=on_connect,
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name=self.host
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name=self.host,
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)
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return True
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except (APIConnectionError, Exception) as e:
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logger.error(f"Failed to connect to ESP32: {e}")
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return False
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def should_update_leds(self) -> bool:
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"""Check if LEDs should be updated based on switch states"""
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# Check if monitoring is enabled
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monitoring_enabled = self.switch_states.get("monitoring_enabled", True)
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if not monitoring_enabled:
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logger.debug("Monitoring disabled - skipping LED update")
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return False
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# Check if quiet hours are active
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quiet_hours = self.switch_states.get("quiet_hours", False)
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if quiet_hours:
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logger.debug("Quiet hours active - skipping LED update")
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return False
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return True
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async def set_all_monitors_up(self):
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"""Set green LED with breathing effect (all monitors UP)"""
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if self.current_state == 'all_up':
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if not self.should_update_leds():
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logger.info("Skipping LED update due to switch states")
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return
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if self.current_state == "all_up":
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return # Already in correct state
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if not self.client:
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logger.error("ESP32 client not connected")
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return
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try:
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# Turn off red LED (sanitized name: rote_led)
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if 'rote_led' in self.light_keys:
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self.client.light_command(key=self.light_keys['rote_led'], state=False)
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if "rote_led" in self.light_keys:
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self.client.light_command(key=self.light_keys["rote_led"], state=False)
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# Turn on green LED with breathing effect (sanitized name: gr_ne_led)
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if 'gr_ne_led' in self.light_keys:
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if "gr_ne_led" in self.light_keys:
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self.client.light_command(
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key=self.light_keys['gr_ne_led'],
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key=self.light_keys["gr_ne_led"],
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state=True,
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brightness=1.0,
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effect='Breathing'
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effect="Breathing",
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)
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self.current_state = 'all_up'
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self.current_state = "all_up"
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logger.info("✓ All monitors UP - Green LED breathing")
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except Exception as e:
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logger.error(f"Failed to set all_up state: {e}")
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async def set_monitors_down(self):
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"""Set red LED with fast heartbeat effect (monitors DOWN)"""
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if self.current_state == 'monitors_down':
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if not self.should_update_leds():
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logger.info("Skipping LED update due to switch states")
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return
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if self.current_state == "monitors_down":
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return # Already in correct state
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if not self.client:
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logger.error("ESP32 client not connected")
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return
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try:
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# Turn off green LED (sanitized name: gr_ne_led)
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if 'gr_ne_led' in self.light_keys:
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self.client.light_command(key=self.light_keys['gr_ne_led'], state=False)
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if "gr_ne_led" in self.light_keys:
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self.client.light_command(key=self.light_keys["gr_ne_led"], state=False)
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# Turn on red LED with fast heartbeat effect (sanitized name: rote_led)
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if 'rote_led' in self.light_keys:
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if "rote_led" in self.light_keys:
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self.client.light_command(
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key=self.light_keys['rote_led'],
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key=self.light_keys["rote_led"],
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state=True,
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brightness=1.0,
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effect='Fast Heartbeat'
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effect="Fast Heartbeat",
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)
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self.current_state = 'monitors_down'
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self.current_state = "monitors_down"
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logger.warning("✗ Monitors DOWN - Red LED fast heartbeat")
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except Exception as e:
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logger.error(f"Failed to set monitors_down state: {e}")
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async def disconnect(self):
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"""Disconnect from ESP32"""
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if self.client:
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@@ -195,51 +273,55 @@ class ESP32Controller:
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async def main():
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"""Main monitoring loop"""
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# Validate configuration
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if not ESP_IP:
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logger.error("ESP_IP not set in environment")
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sys.exit(1)
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if not KUMA_URL:
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logger.error("KUMA_URL not set in environment")
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sys.exit(1)
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if not KUMA_KEY:
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logger.error("KUMA_KEY not set in environment")
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logger.error("Get your API key from Uptime Kuma: Settings → API Keys")
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sys.exit(1)
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# Initialize ESP32 controller
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esp = ESP32Controller(ESP_IP, ESP_API_KEY)
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# Connect to ESP32
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logger.info(f"Connecting to ESP32 at {ESP_IP}...")
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if not await esp.connect():
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logger.error("Failed to connect to ESP32. Retrying in 10 seconds...")
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await asyncio.sleep(10)
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return
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logger.info(f"Starting monitoring loop (interval: {POLL_INTERVAL}s)")
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try:
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async with aiohttp.ClientSession() as session:
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# Wait for esp to be fully connected
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logger.info("Waiting for ESP32 to stabilize...")
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await asyncio.sleep(5)
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logger.info("(actually) Starting Uptime Kuma monitoring...")
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# Initialize Uptime Kuma monitor
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kuma = UptimeKumaMonitor(session, KUMA_URL, KUMA_KEY)
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while True:
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# Check Uptime Kuma status
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all_up = await kuma.get_all_monitors_status()
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# Update ESP32 LEDs based on status
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if all_up:
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await esp.set_all_monitors_up()
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else:
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await esp.set_monitors_down()
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# Wait before next check
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await asyncio.sleep(POLL_INTERVAL)
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except KeyboardInterrupt:
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logger.info("Shutting down...")
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except Exception as e:
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@@ -248,7 +330,7 @@ async def main():
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await esp.disconnect()
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if __name__ == '__main__':
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if __name__ == "__main__":
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try:
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asyncio.run(main())
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except KeyboardInterrupt:
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